Armor Analysis

Tanks
A new model is available to be built. 1 Early Tank version. 11 Light Tank versions.
12 Medium Tank versions. 11 Heavy Tank versions. 3 Super Heavy Tank versions.
These technologies are highly dependent on Artillery gun technologies.
No external technologies affected.

Note, most tank model applications deactivate research on "close" tank models. See the Armor
Technology page for exact details.

ID Requires Allows Name / Effects
Early
2006 2005 Early Tank (MG)
type = new_model which = armor value = 1
Light
2104 2103 Basic Light Tank (MG)
type = new_model which = armor value = 2
2105 2103 Basic Light Tank (20+mm)
14010 type = new_model which = armor value = 3
2106 2103 Basic Light Tank (30+mm)
14011 type = new_model which = armor value = 4
2107 2103 Basic Light Tank (40+mm)
14105 type = new_model which = armor value = 5
2210 2209 Improved Light Tank (20+mm)
14010 type = new_model which = armor value = 6
2211 2209 Improved Light Tank (30+mm)
14011 type = new_model which = armor value = 7
2212 2209 Improved Light Tank (40+mm)
14105 type = new_model which = armor value = 8
2310 2309 Advanced Light Tank (30+mm)
14011 type = new_model which = armor value = 9
2311 2309 Advanced Light Tank (40+mm)
14105 type = new_model which = armor value = 10
2312 2309 Advanced Light Tank (50+mm)
14206 type = new_model which = armor value = 11
2313 2309 Advanced Light Tank (70+mm)
14207 type = new_model which = armor value = 12
Medium
2315 2314 Basic Medium Tank (MG)
type = new_model which = armor value = 13
2316 2314 Basic Medium Tank (30+mm)
14011 type = new_model which = armor value = 14
2317 2314 Basic Medium Tank (40+mm)
14105 type = new_model which = armor value = 15
2318 2314 Basic Medium Tank (50+mm)
14206 type = new_model which = armor value = 16
2319 2314 Basic Medium Tank (70+mm)
14207 type = new_model which = armor value = 17
2408 2407 Improved Medium Tank (40+mm)
14105 type = new_model which = armor value = 18
2409 2407 Improved Medium Tank (50+mm)
14206 type = new_model which = armor value = 19
2410 2407 Improved Medium Tank (70+mm)
14207 type = new_model which = armor value = 20
2503 2407 Improved Medium Tank (80+mm)
14503 type = new_model which = armor value = 21
2505 2504 Advanced Medium Tank (50+mm)
14206 type = new_model which = armor value = 22
2506 2504 Advanced Medium Tank (70+mm)
14207 type = new_model which = armor value = 23
2611 2504 Advanced Medium Tank (80+mm)
14503 type = new_model which = armor value = 24
Heavy
2613 2612 Basic Heavy Tank (70+mm)
14207 type = new_model which = armor value = 25
2614 2612 Basic Heavy Tank (80+mm)
14503 type = new_model which = armor value = 26
2703 2612 Basic Heavy Tank (90+mm)
14603 type = new_model which = armor value = 27
2705 2704 Improved Heavy Tank (70+mm)
14207 type = new_model which = armor value = 28
2706 2704 Improved Heavy Tank (80+mm)
14503 type = new_model which = armor value = 29
2707 2704 Improved Heavy Tank (90+mm)
14603 type = new_model which = armor value = 30
2803 2704 Improved Heavy Tank (100+mm)
14703 type = new_model which = armor value = 31
2805 2804 Advanced Heavy Tank (80+mm)
14503 type = new_model which = armor value = 32
2806 2804 Advanced Heavy Tank (90+mm)
14603 type = new_model which = armor value = 33
2807 2804 Advanced Heavy Tank (100+mm)
14703 type = new_model which = armor value = 34
2808 2804 Advanced Heavy Tank (120+mm)
14803 type = new_model which = armor value = 35
Super-Heavy
2942 2941 Super-Heavy Tank (100+mm)
14703 type = new_model which = armor value = 36
2943 2941 Super-Heavy Tank (120+mm)
14803 type = new_model which = armor value = 37
2971 2941 Super-Heavy Tank (150+mm)
14942 type = new_model which = armor value = 38

Troop Carriers
2 Halftrack Troop Carrier versions that upgrade mechanized soft_attack and ground_defense.
1 APC version that does the same as Halftrack, and upgrades armor soft_attack and ground_defense.
No external technology dependencies.
No external technologies affected.

ID Requires Allows Name / Effects
2004 Early Halftrack Troop Carrier
type = soft_attack which = mechanized when = now value = 1
type = ground_defense which = mechanized when = now value = 1
2102 2004 Basic Halftrack Troop Carrier
type = soft_attack which = mechanized when = now value = 1
type = ground_defense which = mechanized when = now value = 1
2405 2102 Improved Halftrack Troop Carrier
type = soft_attack which = mechanized when = now value = 1
type = ground_defense which = mechanized when = now value = 1
2604 2405 Advanced Halftrack Troop Carrier
type = soft_attack which = mechanized when = now value = 1
type = ground_defense which = mechanized when = now value = 1
2972 2604 Armored Personnel Carriers
type = soft_attack which = mechanized when = now value = 2
type = ground_defense which = mechanized when = now value = 1
type = soft_attack which = armor when = now value = 2
type = ground_defense which = armor when = now value = 1

Airborne Tank
1 version that upgrades paratrooper soft_attack and hard_attack.
This technology depends on Mechanized Airborne technology in Air Doctrine.
No external technologies affected.

ID Requires Allows Name / Effects
2304 2103 Airborne Tank
12203 type = soft_attack which = paratrooper when = now value = 1
type = hard_attack which = paratrooper when = now value = 1

Assault Guns
4 versions that upgrade mechanized and moterized soft_attack.
These technologies are highly dependent on Artillery gun technologies.
No external technologies affected.

ID Requires Allows Name / Effects
Light
2305 2209 Light Assault Gun (30+mm)
14003 type = soft_attack which = mechanized when = now value = 1
type = soft_attack which = motorized when = now value = 1
Medium
2306 2305 Medium Assault Gun (70+mm)
14004 type = soft_attack which = mechanized when = now value = 1
type = soft_attack which = motorized when = now value = 1
Heavy
2607 2306 Heavy Assault Gun (100+mm)
2407 type = soft_attack which = motorized when = now value = 1
14102 type = soft_attack which = mechanized when = now value = 1
2608 2607 Heavy Assault Gun (150+mm)
2407 type = soft_attack which = motorized when = now value = 1
14601 type = soft_attack which = mechanized when = now value = 1

Tank Destroyers
3 Light versions, 3 Medium versions, and 3 Heavy versions.
Upgrades mechanized and anti_tank hard_attack.
These technologies are highly dependent on Artillery gun technologies.
No external technologies affected.

ID Requires Allows Name / Effects
Light
2307 2209 Light Tank Destroyer (30+mm)
14008 type = hard_attack which = motorized when = now value = 1
type = hard_attack which = anti_tank when = now value = 1
2308 2307 Light Tank Destroyer (40+mm)
14009 type = hard_attack which = motorized when = now value = 1
type = hard_attack which = mechanized when = now value = 1
type = hard_attack which = anti_tank when = now value = 1
2406 2308 Light Tank Destroyer (50+mm)
14206 type = hard_attack which = motorized when = now value = 1
type = hard_attack which = mechanized when = now value = 1
type = hard_attack which = anti_tank when = now value = 1
Medium
2411 2406 Medium Tank Destroyer (70+mm)
2407 type = hard_attack which = mechanized when = now value = 1
14205 type = hard_attack which = anti_tank when = now value = 1
2412 2411 Medium Tank Destroyer (80+mm)
14303 type = hard_attack which = mechanized when = now value = 1
type = hard_attack which = anti_tank when = now value = 1
2413 2412 Medium Tank Destroyer (90+mm)
14304 type = hard_attack which = mechanized when = now value = 1
type = hard_attack which = anti_tank when = now value = 1
Heavy
2609 2413 Heavy Tank Destroyer (100+mm)
2504 type = hard_attack which = anti_tank when = now value = 1
14501
2610 2609 Heavy Tank Destroyer (120+mm)
14502 type = hard_attack which = anti_tank when = now value = 2

Amphibious Tanks
3 Amphibious Tank versions that set(?) armor (and mechanized?) shore_attack.
3 Amphibious Assault Vehicles versions thatupgrade soft_attack (and hard_attack and ground_defense) marine.
A Submersible Tank that sets(?) mechanized and armor shore_attack.
Amphibious Assault Vehicles require Maritime Invasion Organization from Naval Doctrine.
No external technologies affected.

ID Requires Allows Name / Effects
Amphibious Tanks
2205 2005 Basic Amphibious Tank
2204 type = shore_attack which = mechanized value = 10
type = shore_attack which = armor value = 10
2403 2205 Improved Amphibious Tank
type = shore_attack which = armor value = 10
2605 2403 Advanced Amphibious Tank
type = shore_attack which = armor value = 10
Amphibious Assault Vehicles
2206 2005 Basic Amphibious Assault Vehicle
2204 type = soft_attack which = marine when = now value = 1
13405 type = hard_attack which = marine when = now value = 1
type = ground_defense which = marine when = now value = 1
2404 2206 Improved Amphibious Assault Vehicle
type = soft_attack which = marine when = now value = 1
type = hard_attack which = marine when = now value = 1
2606 2404 Advanced Amphibious Assault Vehicle
type = soft_attack which = marine when = now value = 2
Submersible Tanks
2207 2205 Submersible Tank
type = shore_attack which = mechanized value = 10
type = shore_attack which = armor value = 10

Equipment
3 Basic Wading Equipment versions that set(?) mechanized and armor river_attack.
2 Optical Sight versions that upgrade armor hard_attack.
An Infrared Optical Sight that sets(?) armor night_attack, night_move, night_defense.
2 Armor Skirt versions that upgrade ground_defense.
Desert Operations Equipment that sets (?) mechanized and armor desert_move.
Vehicle Radio Intercoms that upgrade armor ground_defense.
Infrared Optical Sights requires Near Infrared System Technology from Electronics.
No external technologies affected.

ID Requires Allows Name / Effects
Wading Equipment
2204 Basic Wading Equipment
type = river_attack which = mechanized value = 10
type = river_attack which = armor value = 10
2502 2204 Improved Wading Equipment
type = river_attack which = mechanized value = 10
type = river_attack which = armor value = 10
2802 2502 Advanced Wading Equipment
type = river_attack which = mechanized value = 10
type = river_attack which = armor value = 10
Optical Sights
2101 2005 Basic Optical Sights
2401 2101 Improved Optical Sights
type = hard_attack which = armor when = now value = 1
2702 2401 Advanced Optical Sights
type = hard_attack which = armor when = now value = 1
2901 2702 Infrared Optical Sights
3701 type = night_attack which = armor value = 15
type = night_move which = armor value = 15
type = night_defense which = armor value = 15
Armor Skirts
2501 Basic Armor Skirts
type = ground_defense which = armor when = now value = 1
2701 2501 Improved Armor Skirts
type = ground_defense which = armor when = now value = 1
2801 2701 Advanced Armor Skirts
type = ground_defense which = armor when = now value = 1
Other
2208 Desert Operations Equipment
type = desert_move which = mechanized value = 10
type = desert_move which = armor value = 10
2402 Vehicle Radio Intercoms
type = ground_defense which = armor when = now value = 1

Tank Platforms vs Tank Prototypes
The following describes which types of vehicles require which platforms.

Tank Platforms Tank Prototypes
ID Requires Name ID Requires Name / Supported Applications

Early Platform

2001

Early Gear

2005 2001

Early Tank Prototype Tests

2002

Early Suspension

2002

Early Tank

2003

Early Engine

2003

All Amphibious

2103 2005

Basic Light Tank Prototype Tests

Basic Light Tanks

Airborne Tank

ID Requires Name ID Requires Name / Supported Applications

Basic Platform

2201

Basic Gear

2209 2103

Improved Light Tank Prototype Tests

2202

Basic Suspension

2201

Improved Light Tanks

2203

Basic Engine

2202

Light Assault Gun

2203

Medium Assault Gun

Light Tank Destroyers

Medium Tank Destroyers

2309 2209

Advanced Light Tank Prototype Tests

Advanced Light Tanks

2314 2103

Basic Medium Tank Prototype Tests

2201

Basic Medium Tanks

2202

2203

2612 2314

Basic Heavy Tank Prototype Tests

Basic Heavy Tanks

ID Requires Name ID Requires Name / Supported Applications

Improved Platform

2301

Improved Gear

2407 2301

Improved Medium Tank Prototype Tests

2302

Improved Suspension

2302

Improved Medium Tanks

2303

Improved Engine

2303

Heavy Assault Guns

2314

2504 2407

Advanced Medium Tank Prototype Tests

Advanced Medium Tanks

Heavy Tank Destroyers

2704 2301

Improved Heavy Tank Prototype Tests

2302

Improved Heavy Tanks

2303

2612

ID Requires Name ID Requires Name / Supported Applications

Advanced Platform

2601 2301

Advanced Gear

2804 2601

Advanced Heavy Tank Prototype Tests

2602 2302

Advanced Suspension

2602

Advanced Heavy Tanks

2603 2303

Advanced Engine

2603

2704

ID Requires Name ID Requires Name / Supported Applications

Super-Heavy Platform

2902 2601

Super-Heavy Gear

2941 2804

Super-Heavy Tank Prototype Tests

2903 2602

Super-Heavy Suspension

2902

Super Heavy Tanks

2904 2603

Super-Heavy Engine

2903

2904

Tank Prototypes vs Tank Prototypes
The following alternate was adopted.

 

By State Machine as of 1.04
(15 January Beta Patch)